Post by Sir Eredin Caranthir on Jun 25, 2017 23:12:33 GMT
Name: Sir Eredin Caranthir
Race: Human (Variant)
Background: Duelist
Languages: Common, Draconic, Orc, Goblin
Alignment: Lawful Evil
XP: 0
Class: Oathbreaker Paladin (2)
HP: 20
AC: 16
Initiative: 0
Attributes
STR: 16 (+3)
DEX: 8 (0)
CON: 14 (+2)
INT: 8 (-1)
WIS: 10 (0)
CHA: 16 (+3)
Skills
Athletics (+5)
Insight (+2)
Persuasion (+5)
Intimidation (+5)
Perception (+2)
Saves
Wisdom (+2)
Charisma (+5)
Class Features:
Divine Sense: You can detect the location and type of any celestial, fiend, or Undead within 60 feet of you that is not behind total cover, as well as any place or object that has been consecrated or desecrated. (4x/Long Rest)
Lay On Hands (5/Long Rest): You can restore a total number of hit points equal to your paladin level x 5. As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool. Alternatively, you can expend 5 hit points from your pool of Healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple Diseases and neutralize multiple Poisons with a single use of Lay on Hands, expending hit points separately for each one. (5/Long Rest)
Fighting Style (Tunnel Figher): You can make opportunity attacks without using your reaction, and you can use your reaction to make a melee attack against a creature that moves 5 feet while within your reach.
Divine Smite: When you hit a creature with a melee weapon Attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapon's damage. The extra damage is 2d8 for a 1st-level spell slot, plus 1d8 for each Spell Level higher than 1st, to a maximum of 5d8. The damage increases by 1d8 if the target is an Undead or a fiend.
Spells Prepared
1st Level Spells
Bless
Command
Wrathful Smite
Heroism
Feats
Polearm Master: You can keep your enemies at bay with reach weapons. You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the opposite end of the weapon. This attack uses the same ability modifier as the primary weapon. The weapon’s damage die for this attack is a d4, and the attack deals bludgeoning damage. While you are wielding a glaive, halberd, pike, or quarterstaff, other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon.
Gear
Chain Mail
Scythe (Halberd) 1d10+3
5 Javelins 1d6+3
(Un)Holy Symbol
Dragonchess Set
Explorer's Pack
Background:
A former Paladin following the Oath of the Crown, knight of Tethry, and member of the Order of the Silver Chalice; Sir Eredin served ably for years as the personal champion of King Errilam. In his duties as royal champion, he fought many a duel to defend the king's honor. The praise, wealth, titles, and women that came from his victories made him sway from his devotion to his oath, seeking only his own personal glory rather than that of his liege. This culminated in him challenging the king himself to single combat, reasoning that a man who had another fight his battles for him was not worth serving. For his hubris and insolence he was stripped of his station, cast from his order, and exiled from the kingdom. Now he wanders the Savage Frontier, seeking duels with the greatest warrior in each town he comes across in search of his better. In order to afford food and lodging, he has been known to occasionally take work as a bodyguard, recently having been hired on by an especially odd warlock.
Race: Human (Variant)
Background: Duelist
Languages: Common, Draconic, Orc, Goblin
Alignment: Lawful Evil
XP: 0
Class: Oathbreaker Paladin (2)
HP: 20
AC: 16
Initiative: 0
Attributes
STR: 16 (+3)
DEX: 8 (0)
CON: 14 (+2)
INT: 8 (-1)
WIS: 10 (0)
CHA: 16 (+3)
Skills
Athletics (+5)
Insight (+2)
Persuasion (+5)
Intimidation (+5)
Perception (+2)
Saves
Wisdom (+2)
Charisma (+5)
Class Features:
Divine Sense: You can detect the location and type of any celestial, fiend, or Undead within 60 feet of you that is not behind total cover, as well as any place or object that has been consecrated or desecrated. (4x/Long Rest)
Lay On Hands (5/Long Rest): You can restore a total number of hit points equal to your paladin level x 5. As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool. Alternatively, you can expend 5 hit points from your pool of Healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple Diseases and neutralize multiple Poisons with a single use of Lay on Hands, expending hit points separately for each one. (5/Long Rest)
Fighting Style (Tunnel Figher): You can make opportunity attacks without using your reaction, and you can use your reaction to make a melee attack against a creature that moves 5 feet while within your reach.
Divine Smite: When you hit a creature with a melee weapon Attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapon's damage. The extra damage is 2d8 for a 1st-level spell slot, plus 1d8 for each Spell Level higher than 1st, to a maximum of 5d8. The damage increases by 1d8 if the target is an Undead or a fiend.
Spells Prepared
1st Level Spells
Bless
Command
Wrathful Smite
Heroism
Feats
Polearm Master: You can keep your enemies at bay with reach weapons. You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the opposite end of the weapon. This attack uses the same ability modifier as the primary weapon. The weapon’s damage die for this attack is a d4, and the attack deals bludgeoning damage. While you are wielding a glaive, halberd, pike, or quarterstaff, other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon.
Gear
Chain Mail
Scythe (Halberd) 1d10+3
5 Javelins 1d6+3
(Un)Holy Symbol
Dragonchess Set
Explorer's Pack
Background:
A former Paladin following the Oath of the Crown, knight of Tethry, and member of the Order of the Silver Chalice; Sir Eredin served ably for years as the personal champion of King Errilam. In his duties as royal champion, he fought many a duel to defend the king's honor. The praise, wealth, titles, and women that came from his victories made him sway from his devotion to his oath, seeking only his own personal glory rather than that of his liege. This culminated in him challenging the king himself to single combat, reasoning that a man who had another fight his battles for him was not worth serving. For his hubris and insolence he was stripped of his station, cast from his order, and exiled from the kingdom. Now he wanders the Savage Frontier, seeking duels with the greatest warrior in each town he comes across in search of his better. In order to afford food and lodging, he has been known to occasionally take work as a bodyguard, recently having been hired on by an especially odd warlock.